An academic study on developing a self-interacting game world that leverages a scripted state machine.
This project was developed on many Open Source Libraries and standards including support for the COLLADA file standard.
Genetic Animation
This is an evolutionary system that generates walk cycles. A population of 10 bots with random movements "learn" to walk after many generations of preserving beneficial mutations.
A scripting language designed for children that teaches basic programming concepts. It allows them to create simple games while learning the concepts behind computer programming.